The next destination is Athens, where you are not allowed into the city. Instead you have go to a side area where the slaves live. You might think you can climb a tower and jump off to enter the main section, but if you do that you just get arrested -- this does reunite us with Reion, though. We also discover that the King of Athens is hiding in the slum area, observing slavery, and doesn't like what he sees.
|I'm pretty sure this isn't historically accurate|
|In this game you don't get the chance to become King|
We find a lot of cursed items in dungeons as well as in the holes you can jump down to explore the underworld. These are usually good items, but they lower your stats or give you bad status effects in battle. If you use a Sacred Drop, it removes the curse and you get to keep the equipment. So it's good to equip several pieces of cursed stuff on one character and then use the drops.
Speaking of equipment, anyone can equip anything. For weapons, however, if you don't have proficiency you won't be able to use the weapon well. Each character can have three proficiencies, and you learn them from talking to certain people around the world. That's an interesting customization method.
|An annoying heat shimmer|
Unfortunately on the pass, rocks come down and fall on everyone -- it turns out that the servant, Steira, is the immortal, not the stonecrafter. He only saw the dreams because he was close to Steira. So now you get a 3rd party member, and it's time to go back and revisit all the old temples to teach her spells. (From what I've read they made this less annoying in Heracles IV)
In Troy, you get a wooden horse to go out and defeat the huge fish that swallowed you earlier. One unusual aspect of the battle system is that you can choose between AI-controlled party members or giving them orders. But if the main character is sleeping, paralyzed, or knocked out, he can't give orders, and the AI kicks in. When I fought the fish, the main character was knocked out by a critical hit on the first turn, and the rest of the fight was just the AI -- they won, so I guess the AI isn't that bad.
Now that the fish is dead we can head to Persia, where the Persians are eating centaurs to try to gain immortality. We were escorting a child centaur, but he got captured by the Persians! You can head to the centaur village where in a fit of anger, the leader of the tribe turns you into centaurs.
We get thrown into the Persian jail, and then have to escape by evading soldiers, walking around when they're not looking. If they catch you it's back to the jail. This is a rare thing in the NES era; I wonder what the first game to have this idea was?
|Can we stay like this?|
I'm going to skip over some things again -- you save the child centaur, get turned back into humans, kill a monster for the Persian king, and then go to "New Athens" were the King of Athens has located, near Olympus. Our next goal is to actually reach Olympus, which we accomplish with Daedelus' help. He makes a sort of kite or gliding machine. Now is one of those times when I had to use a walkthrough; you can jump down cliffs on the overworld to get to new areas. Then I also had to use a walkthrough to find out that you need to jump off a tower in Troy to reach Olympus -- Troy is nowhere near Olympus on the map.
|A strange scene that wouldn't be in most games.|
|This is not how I pictured Olympus|
The tower has a number of puzzles, but when we finally meet Prometheus he refuses to tell us why he made us immortal. It has to do with saving the world and there are only 3 of us, but he wants us to find the answer out for ourselves. So after all that, it's back to Earth to continue our journey.
Next up, we'll finally reach the place that we saw in our dreams, and perhaps unlock the secret of our immortality.
|Thanks for nothing|