Your reward for doing this is small, but along the way each of the dragons and spirits gives you an item that lets you summon it 3 times. I hope these are worth it. It's also an option to kill the owners of the items; they're tough fights but if you win you get not only the trade item you need but also several other good chests. I didn't do this for any of them.
|The Sea Dragon sends you to find the Storm Bracelet in the Great Pit|
|This seems like it should do damage, but it doesn't.|
Once I had done all these quests, I next went for the Assassin's Guild in South Estamir. Someone tries to kill you when you sleep there. You first head to the Thieves' Guild but they assure you they're not responsible and let you loot their chests.
|The Assassin's Guild was supposed to have been destroyed 300 years ago!|
I'm nearing the point where I can unlock the final dungeon. This quest with the Minotaur requires 800 battles. There are three possible "road to the final dungeon" quests depending on your good/evil nature, which require 880 battles. So I hope to be able to finish this game by next weekend, but I'm still afraid I'm going to be unprepared for the final battle and find it too hard to finish. There are a number of bugs you can use, although I'm playing on the 1.1 rom so some of them may have been fixed.
I haven't been doing a whole lot with magic. Everyone has healing spells and the Water buff spells, and I've been doing a bit with Katarina and energy spells, but I have a feeling this is something I should have been working on for the whole game. The other characters haven't improved much when I find them in pubs.