This is not really a full post since I'm not playing Death Bringer but I thought it was worth a quick description of the 30 minutes I did play. I'm not a fan of Western style RPGs on consoles; somehow I never think that they work. Even in cases like Might and Magic, where the NES version has better graphics and music, the PC version plays so much faster that I thought it worked better.
Death Bringer: Knight of Darkness is a Western-style first person CRPG that first came out on the various Japanese PCs, and was then ported to the PC Engine. It's hard to find much information about this game at all, and there's even less on the PCE port. I did find a 2ch thread; the consensus there was that the PC versions were nostalgic even if the game has flaws, but that the PC Engine port was awful.
Here's the opening screen when you turn on the game, which doesn't inspire confidence.
|Main character vs. Orc|
After the fight, you're suddenly back in a town with no explanation. The stat screen shows a complicated system:
|The PCE version|
|One of the PC versions|
I headed out into the forest to the first location, an Orc cave. Most of the enemies couldn't hurt me much but I died against the boss, and got this great game over screen:
|Move every ZIG|